HornsAcquired from birth, horns are a rare and mostly safe mutation that can be hard to come by, they are hardened protrusions that come out from the head area, and on rare occasions, the end of the tail. All horns vary from grem to grem, from being simple and small to portraying high extravagance. When a grem has fully matured, so has the shape and size of their horns, their growth stopping completely. If a horn breaks off, they are able
to grow back to their original state through out time. Gold FleckThe Gold Fleck Mutation is a Vanity mutation used to generally make your grem Gleam and glow. When touched, pieces of these hairs break off and glow around the grem. The happier your grem, the more gold hairs are produced, resulting in a golden barrage of glowing dust particles. They are a beautiful asset to have to your grem! Although this mutation would not be recommended for cleaning fanatics and people with allergies.
This Grem mutation is only Present around the neck area, but does come in every variety when it comes to neck traits. Presented on the left, you can see examples of the Gold Fleck mutation on thick fur, short fur, and long fur. Gold Fleck Can be collected and sold for a fair price on the markets, mostly used as product for make-ups and for arts and crafts. It can come in many different colours, but is mostly common in 6 colours! Scale PlateScale plates are a mutation of hardened skin that grows slowly throughout a grems maturity, their hardness is used primarily for protection purposes, having the durability to deflect a bullet with ease. This plating is commonly seen on only the tail area, but fully armored grems have been recorded.
HarlequinThis mutation has baffled scientists to this day, a grem's body will attempt to trick others in thinking that they have a third set of blood as some form of defensive mechanism. None are too sure why it exists
BegemmedGrem with this mutation will experience gem-like growths along their back, sometimes appearing on the face and tail. These growths tend to grow throughout maturity and will grow for the duration of the grem's life, though growth will slow to a near-stop as they reach their late years.
These crystal-like growths can appear in a wide array of different shapes and colours, and in some cases can be problematic if not properly maintained. Some grems will grow gems more quickly and in less fortunate areas (such as near the eyes), and must have their gems trimmed or filed down to prevent injury. PowersPowers are a dangerous game of chance for grems. They are latent at birth and can manifest in a number of ways at any time in their lives. This awakening of powers harnesses the key to becoming as close to the grem’s doppelganger dimension as possible without becoming a cypherus.
Each power is different, some being more general or specific depending on the individual and their own strength. They tend to present in specific elements (fire, wind, earth, liquid, gas, and mind) and are controlled primarily through the hands. Grems possessing powers are considered dangerous and are flagged as kill-on-sight once discovered, so powers are generally kept secret. |